package csel.controller.enums;

public enum CommandEnum
{
	MOVE_COMMAND,
	STOP_COMMAND,
	ATTACK_COMMAND,
	SP_NEWGAME_COMMAND,
	SP_LOAD_COMMAND,
	SP_QUIT_COMMAND,
	SM_UPGRADE,
	SM_USE,
	GV_SWITCH_INVENTORY,
	GV_SWITCH_EQUIPMENT,
	GV_SWITCH_SKILLS,
	GV_SWITCH_SUBVIEW,
	GV_ROTATE_SLOTS,
	GV_TOGGLE_MENU_COMMAND,
	NB_INVENTORY_USE,
	NB_INVENTORY_EQUIP,
	NB_INVENTORY_DROP_USEABLE,
	NB_INVENTORY_DROP_EQUIPPABLE, 
	NB_SKILLS_USE,
	NB_SKILLS_UPGRADE,
	NB_SKILLS_PROJECT,
	NB_INVENTORY_THROW,
	NB_EQUIPMENT_UNEQUIP,
	CHANGE_BINDINGS_SHOW,
	HIDE_DIALOG,
	BM_NEW_GAME_COMMAND,
	BM_LOAD_COMMAND,
	BM_SAVE_COMMAND,
	BM_QUIT_COMMAND,
	BM_CHANGE_CONTROLS_COMMAND,
	SHOW_NPC_DIALOG_COMMAND,
	SHOW_TRADE_DIALOG_COMMAND, 
	SELL_COMMAND, 
	BUY_COMMAND,
	BM_SKILLS_UPGRADE_COMMAND,
	BM_SKILLS_USESELF_COMMAND,
	BM_SKILLS_USEOTHER_COMMAND, 
	LEAVE_VEHICLE_COMMAND;
}
